Just for fun, I made a little algorithm that is able to beat Minesweeper, the popular logic-based game that came with Windows 3, way back in the early 90s.

(I call it AISweeper, even though it technically isn't an AI.)

The algorithm reads the GUI of the game to figure out the numbers and uses basic logic to determine where the hidden mines are. (It does NOT know where the mines are beforehand, and if you don't believe me, you can look at the source code yourself.)